I’m just going to paste a bunch of (potentially) useful links, divided by category. I’ll probably update this from time to time, as I gather more useful links.
Digital Stores (There are more, but the 5 below are the most popular)
Steam
Humble Bundle
Itch
Epic Store
Gog
Funding
Indie Fund
Indie Go Go
Kickstarter
Console Dev Registration
Nintendo
PlayStation
Xbox
Game Engines
CRYENGINE
GameMaker Studio
Godot
Unity
Unreal
Games Databases
Giant Bomb
Indie DB
Games Stats
Steam Spy
Freelance
Fiverr
Freelancer
Soundlister
Marketing Sites
Imgur
Instagram
Tumblr
Twitch
Youtube
IndieBoost
Keymailer
Woovit
Press Sites
Do Distribute
Games Press
Press Engine
Publishers (mostly taken from this blog)
11 bit studios
505 Games
Adult Swim
Annapurna Interactive
Atlus
Chucklefish
Curve Digital
Daedalic Entertainment
Deck 13
Devolver Digital
Digital Tribe Games
Double 11
Finji
Good Shepherd
Grip Digital
Headup Games
Kasedo Games (Kalypso Media)
Klabater
Kongregate
Mode 7
Nkidu
No More Robots
Paradox Interactive
Positech
Raw Fury
Reverb
Ripstone
Rooster Teeth Games
Serenity Forge
Square Enix Collective
Surprise Attack
Team 17
tinyBuild Games
Toge Productions
Versus Evil
Wadjet Eye Games
Physical Editions Sites
Fan Gamer
I am 8 bit
Limited Run Games
Special Reserve Games
The Indie Box
Forums / Networking
Gamedev.net
TIG Source
Subreddits
r/GameAudio
r/gamedesign
r/gamedev
r/gameDevClassifieds
r/gamedevscreens
r/gameideas
r/Games
r/gaming
r/Gaming4Gamers
r/IndieDev
r/indiegames
r/IndieGaming
r/letsplay
r/LetsPlayMyGame
r/leveldesign
r/patientgamers
r/pcgaming
r/PixelArt
r/playmygame
r/TheMakingOfGames
r/truegamedev
r/truegaming
r/unity
r/Unity2D
r/Unity3D
r/VoiceActing
Learning / Books
Udemy
GameDev.tv
GDC Vault
Gamasutra
Ask Gamedev (YouTube)
Game Design with Michael (YouTube)
Game Maker’s Toolkit (YouTube)
Gaming Historian (YouTube)
Makin’ Stuff Look Good (YouTube)
100 Principles of Game Design, by Wendy Despain (book)
A Practical Guide to Indie Game Marketing, by Joel Dreskin (book)
Game Design: Theory and Practice, by Richard Rouse III (book)
Indie Game Marketing Secrets: How to get noticed, sell more copies, and grow your fanbase, by Raghav Mathur, Daniel Doan, Raquel Hayner (book)
Market Your Indie Game Like A Pro: Techniques Beyond App Store Optimization, by Amol Wagh (book)
Pixel Art for Game Developers, by Daniel Silber (book)
Story Engineering, by Larry Brooks (book)
Story: Substance, Structure, Style and the Principles of Screenwriting, by Robert McKee (book)
The Animator’s Survival Kit: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators, by Richard Williams (book)
The Art of Game Design: A Book of Lenses, by Jesse Schell (book)
The Illusion of Life: Disney Animation, by Ollie Johnston and Frank Thomas (book)
The Indie Game Developer Handbook, by Richard Hill-Whittall (book)
Bonus: Video Game Genres (wiki page)
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