I’m just going to paste a bunch of (potentially) useful links, divided by category. I’ll probably update this from time to time, as I gather more useful links.
Publishers (mostly taken from this blog)
Learning / Books
100 Principles of Game Design, by Wendy Despain (book)
A Practical Guide to Indie Game Marketing, by Joel Dreskin (book)
Game Design: Theory and Practice, by Richard Rouse III (book)
Indie Game Marketing Secrets: How to get noticed, sell more copies, and grow your fanbase, by Raghav Mathur, Daniel Doan, Raquel Hayner (book)
Market Your Indie Game Like A Pro: Techniques Beyond App Store Optimization, by Amol Wagh (book)
Pixel Art for Game Developers, by Daniel Silber (book)
Story Engineering, by Larry Brooks (book)
Story: Substance, Structure, Style and the Principles of Screenwriting, by Robert McKee (book)
The Art of Game Design: A Book of Lenses, by Jesse Schell (book)
The Illusion of Life: Disney Animation, by Ollie Johnston and Frank Thomas (book)
The Indie Game Developer Handbook, by Richard Hill-Whittall (book)
Bonus: Video Game Genres (wiki page)
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